Friday, August 28, 2015

Meet the Grand Masters - FREE eBook 28-29

Who are the Grand Masters?
The twelve Grand Masters on the Council are the most powerful entities in the galaxy, or so they claim. Their psychic powers are immense and secret.

At the beginning of Book 1, Grand Master’s Pawn, much of the information about the Grand Masters is unknown. The new pawn, Violet, learns about them through her empathic sense and conversations with the other pawns. Finally, she meets her Grand Master, Athanor, and two others. Exposure to a Grand Master’s power can be lethal to ordinary people. Fortunately, Violet is protected by her secret psychic power.

During Book 2, Grand Master’s Game, Violet meets all of the Grand Masters on the Council. She learns their names, auras and some of their emblems. Some are her allies, others are deadly enemies. The twelve Grand Masters include six humans, male and female, and six aliens. We will learn more about the aliens in Book 3.

Human Grand Masters

Nathan, Lord of Lightning, is the Chair of the Council. His eyes flash green psi fire and his emblem is a bolt of lightning. He is proud and dominates the Council.

Pashtari Hanuman, is the oldest of the Grand Masters. He has a benign face, like a Buddha, and yellow-white aura. His emblem is a white monkey. Hanuman is the monkey-faced Hindu god.

Morrigu, the Red Queen, is a prominent adversary in the books. She has four arms and strawberry blonde braids in a hideous amalgam of Celtic and Hindu mythology. Red is her psi color and her avatar is a red cobra, poised to strike.

Garron Lionheart has a handsome face with golden hair and blue eyes. His emblem is the lion rampant.

Ravaleen, the Meilai of Marina, is a green skinned woman with flaming green eyes and turquoise hair. She is as beautiful as a fairy queen.  

Athanor Griffin is the youngest of the Grand Masters. He attended the Terran Space Academy at the same time as Violet’s parents. He has a hooked nose, long black hair and glowing blue eyes. His emblem is the griffin rampant. Athanor took a risk when he selected Violet as his pawn because her father prophesied the doom of the Council of Twelve Grand Masters.

Alien Grand Masters

Radjuser resembles an orange octopus. He emits orange slime and psi fires. He was killed at the end of Book 1.

Amarylla Threeleaf is a planetoid alien. She has three pink petals and trailing roots. Her aura is pink and her emblem is a trefoil.

Umloa Thundercloud is an amoeboid, a semi-transparent green blob filled with bubbles.

Baxicki is a brown insectoid with six thin legs.

Eziz looks like a bunch of dry twigs with dots of gold eyes at the tips.

Sulkar is a yellow pebble covered with undulating filaments.

How can you become a Grand Master?
To achieve the status of Grand Master involves:
1. An inherited potential for psi talent.
2. Training to control your talent, since nascent psi powers can be erratic.
3. An initiation ordeal. The details are secret, although not everyone will survive the horrid ritual.

“The Council of Twelve will be destroyed.” Prophesy of Frank Hunter.

Young empath, Violet Hunter, travels the galaxy on missions for her mysterious Grand Master using the vast web of teleportals. Life-threatening cracks appear in the portals and Violet agrees to investigate the disruptions. When she discovers the perpetrator comes from within the ranks of the Twelve Grand Masters, Violet penetrates their curtain of secrecy to fulfill her task. Armed with only her erratic powers and a mishmash of allies, she must challenge the most powerful beings in the galaxy.

Book 1 will be FREE August 28-29th.

Buy Links:
Book 1, Grand Master’s Pawn:
Book 2, Grand Master’s Game:

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